Pietro Micca – World of Warships

Pietro Micca is a Tier VIII Italian premium submarine, representing the largest and most powerful undersea platform in the Italian lineup. Inspired by the real Regia Marina ocean-going submarine, it is built for long-range torpedo strikes, patient positioning, and calculated engagements rather than constant close harassment.

At Tier VIII, it operates in the most competitive bracket in the game, facing the strongest anti-submarine defenses available. That means awareness, battery management, and timing are absolutely critical.

Basic Details

  • Type: Submarine
  • Tier: VIII
  • Nation: Italy
  • Rarity: Premium
  • Release: 15.3(2026)
  • Price Value: unknown
  • Primary Role: Long-range torpedo specialist with high damage potential and strategic map pressure

Key Features

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Ship Stats

Armor

  • Fore plating: 19 mm.

Survivability

  • Hitpoints: 16,800
  • Fire duration: 30 S

Artillery

  • 2×1 120 mm
  • Firing range: 9.5 km
  • Reload time: 6.6s
  • 180-degree turn time: 7.2s
  • Shell type switching time: 6.6 s
  • HE Shells Max Damage: 1800
  • HE Shells Chance of Fire: 12.0%
  • HE Shells Armor Penetration: 20mm

Sonar

  • Reload time: 15.0 s
  • Duration of a ping highlighted once: 35.0 s.
  • Duration of a ping highlighted twice: 75.0 s.
  • Ping velocity: 550
  • Maximum range: 9.5 km
  • Ping width: 15 m

Torpedoes

  • 6×1 533 mm
  • Number of loaders: 4/2
  • Reload time: 65 s
  • Torpedo type switching time: 13 s

Standard Torpedo

  • Max damage: 9,500
  • Max range: 9.5 km
  • Speed: 63 kt
  • Detectability range: 1.4 km

Alternative Torpedo

  • Max damage: 14,800
  • Max range: 12 km
  • Speed: 51 kt
  • Detectability range: 1.0 km

Dive Capacity

  • Dive capacity: 115 units
  • Dive capacity depletion: 1 units/s
  • Dive Capacity recharge rate: 2 units/s

Maneuverability

  • Maximum speed: 26.0 kt
  • Turning circle radius: 500 m
  • Rudder shift time: 6.5 s

Underwater Maneuverability

  • Maximum speed: 15.0 kt
  • Diving plane shift: 17.3 s
  • Maximum dive and ascent speed: 3.4 m/s

Concealment

  • Detectability range by sea: 6.1 km
  • Detectability after firing a main gun shell: 9.5 km
  • Detectability after firing main guns in smoke: 2.2 km
  • Detectability when the ship is on fire: 6.1 km
  • Detectability range by depths: 0.0-2.2 km
  • Detectability range by air: 2.2 km
  • Detectability when ship is on fire: 2.2 km

Consumables

1 slot: Damage Control Party

  • Duration time: 5 s
  • Reload time: 60 s
  • Charges: 3

2 slot: Submarine Surveillance

  • Preparation time at the beginning of the battle: 330 s
  • Submarine spotting range at maximum depth: 9.0 km
  • Duration time: 60 s
  • Reload time: 120 s

3 slot: Main Battery Reload Booster

  • Main battery reload time: -60%
  • Duration time: 30 s
  • Reload time: 100 s
  • Charges: 4

4 slot: Exhaust Smoke Generator

  • Dispersion time: 10 s
  • Action radius: 0.45 km
  • Duration time: 30 s
  • Reload time: 80 s
  • Charges: 5

5 slot: Repair Party

  • HP per second: +84
  • Duration time: 40 s
  • Reload time: 80 s
  • Charges: 2

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