
Breeding in My Singing Monsters is how you create new monsters by combining two monsters together. Each monster has its own elements, and the ones you pick for breeding determine what monster you might get.
How Breeding Works
- Pick the Breeding Structure – Use the Breeding Structure (or the upgraded Enhanced Breeding Structure) on your island. This is where all the magic happens.
- Choose Two Monsters – Select two monsters to breed. The combination of their elements decides what kind of monster you’ll get. For example: Breeding a Noggin (Earth) and a Mammott (Cold) might give you a Drumpler (Earth + Cold).To get rarer monsters like an Entbrat (Plant + Earth + Water + Cold), you’ll need specific combos.
- Wait for Breeding to Finish – Once you start breeding, a timer will show how long it’ll take. More complex monsters take longer. If you have the Enhanced Breeding Structure, the wait time is shorter.
- Hatch the Egg – After breeding, the egg will appear in your Nursery. Once it’s done hatching, you’ll have your new monster!
- Place Your Monster – After the egg hatches, you can place the monster on your island or store it for later.
All Breeding Combinations for Magical Monsters
We have made this comprehensive list of all the monster and their best possible breeding combinations to help you unlock them faster.
Below, you can search for your desired monster, and next to it, you will find the combination of monsters that can be used to unlock it.
There are several different types of monsters in the game, like natural, fire, magical, and more. We have made separate sections for each type, allowing you to find the monster easily.
This list includes all the Magical type monsters. You can find other types at the bottom of the page.
Single Element Magical Monsters
The single-element Magical monsters are the foundation of the Magical Class, introduced with the release of Magical Islands.
These monsters each represent a unique Magical element and are essential for breeding higher-tier Magical monsters.
Single-element Magical monsters cannot be bred; instead, they must be purchased from the Market on their respective Magical Islands using Coins.
| Monster Name | Breeding Combination | Element |
|---|---|---|
![]() Theremind | Purchase from the market | Psychic |
![]() Clackula | Purchase from the market | Bone |
![]() Fluoress | Purchase from the market | Light |
![]() Floot Fly | Purchase from the market | Faerie |
Double Element Magical Monsters
The double-element Magical monsters combine a single-element Magical monster with one of the Natural elements (Plant, Cold, Air, Water, or Earth).
These monsters are essential for breeding higher-tier Magical monsters and are native to the Magical Islands.
Each double-element magical monster is exclusive to its respective magical island and is bred using a single Magic monster and a single natural monster.
Unlike Natural monsters, Magical monsters do not have Rare or Epic versions (except in rare special events).
| Monster Name | Breeding Combination | Element | Islands |
|---|---|---|---|
![]() Bonkers | Potbelly + Theremind | Plant Psychic | Psychic |
![]() Gob | Potbelly + Fluoress | Plant Light | Light |
![]() Peckidna | Noggin + Clackula | Earth Bone | Bone |
![]() HippityHop | Noggin + Floot Fly | Earth Faerie | Faerie |
![]() Poppette | Toe Jammer + Theremind | Water Psychic | Psychic |
![]() Denchuhs | Toe Jammer + Clackula | Water Bone | Bone |
![]() Bulbo | Mammott + Fluoress | Cold Light | Light |
![]() Squot | Mammott + Floot Fly | Cold Faerie | Faerie |
![]() Yuggler | Kayna + Theremind | Fire Psychic | Psychic |
![]() Hawlo | Kayna + Clackula | Fire Bone | Bone |
![]() Pluckbill | Kayna + Fluoress | Fire Light | Light |
![]() Wimmzies | Kayna + Floot Fly | Fire Faerie | Faerie |
![]() Xyster | Theremind + Clackula | Psychic Bone | Sanctum |
![]() Cahoot | Theremind + Fluoress | Psychic Light | Sanctum |
![]() Déjà-Jin | Theremind + Floot Fly | Psychic Faerie | Sanctum |
![]() Roarick | Clackula + Fluoress | Bone Light | Sanctum |
![]() Osstax | Clackula + Floot Fly | Bone Faerie | Sanctum |
![]() Knucklehead | Fluoress + Floot Fly | Light Faerie | Sanctum |
Triple Element Magical Monsters
The triple-element Magical monsters combine a single-element Magical monster with two Natural elements (Plant, Cold, Air, Water, or Earth). These monsters are more challenging to breed but are essential for unlocking quad-element Magical monsters.
Triple-element Magical monsters do not have Rare or Epic versions. They are island-exclusive and cannot be transferred between different islands.
| Monster Name | Breeding Combination | Element | Islands |
|---|---|---|---|
![]() Tapricorn | Bonkers + Toe Jammer | Plant Water Psychic | Psychic |
![]() Spytrap | Gob + Mammott | Plant Cold Light | Light |
![]() Rooba | Yuggler + Potbelly | Plant Fire Psychic | Psychic |
![]() TooToo | Pluckbill + Potbelly | Plant Fire Light | Light |
![]() Withur | Denchuhs + Noggin | Earth Water Bone | Bone |
![]() Cantorell | Squot + Noggin | Earth Cold Faerie | Faerie |
![]() Uuduk | Hawlo + Noggin | Earth Fire Bone | Bone |
![]() Bridg-it | Wimmzies + Noggin | Earth Fire Faerie | Faerie |
![]() Periscorp | Yuggler + Toe Jammer | Water Fire Psychic | Psychic |
![]() Banjaw | Hawlo + Toe Jammer | Water Fire Bone | Bone |
![]() Fiddlement | Pluckbill + Mammott | Cold Fire Light | Light |
![]() Clavi Gnat | Wimmzies + Mammott | Cold Fire Faerie | Faerie |
![]() G’day | Xyster + Fluoress | Psychic Bone Light | Sanctum |
![]() Larvaluss | Osstax + Theremind | Psychic Bone Faerie | Sanctum |
![]() Frondley | Déjà-Jin + Fluoress | Psychic Light Faerie | Sanctum |
![]() Mushaboom | Osstax + Fluoress | Bone Light Faerie | Sanctum |
Quad Element Magical Monsters
The quad-element Magical monsters are the rarest and most powerful Magical-class monsters.
They combine a single-element Magical monster with three Natural elements (Plant, Cold, Air, Water, or Earth) and are the hardest to breed on their respective islands.
The Quad-element Magical monsters do not have Rare or Epic versions. They cannot be moved between islands and are exclusive to the island where they are bred.
| Monster Name | Breeding Combination | Element | Islands |
|---|---|---|---|
![]() Gloptic | Rooba + Toe Jammer | Plant Water Fire Psychic | Psychic |
![]() Blow’t | TooToo + Mammott | Plant Cold Fire Light | Light |
![]() Plinkajou | Banjaw + Noggin | Earth Water Fire Bone | Bone |
![]() Pladdie | Clavi Gnat + Noggin | Earth Cold Fire Faerie | Faerie |
![]() Enchantling | Larvaluss + Fluoress | Psychic Bone Light Faerie | Sanctum |
That’s all the possible breeding combinations for Magical monsters. Some Rare and Special seasonal monsters might be missing from this list, which you can find in other guides listed below.











































