
The KOTOR remake hit turbulence soon after its 2021 reveal, went through a studio shake-up, and had public assets quietly removed (which freaked fans out).
Since then, the project has been shuffled between teams and statements, sometimes providing reassurance, sometimes remaining vague.
There’s no official release date, but the remake hasn’t been officially canceled; it’s been reworked under a new developer and is being kept largely under wraps.
Here’s a clean timeline and breakdown of the leaks, the shakeups, and what that likely means for the game.
Timeline – the key moments
2021 Big reveal: Sony’s 2021 PlayStation Showcase dropped a cinematic teaser announcing a full KOTOR remake for PS5. Fans lost it. KOTOR is a bona fide classic. (Announcement widely reported at the time.)
July – August 2022: Trouble at Aspyr, pause and studio change: Reporting from Bloomberg revealed that Aspyr, the studio originally handling the remake, paused the project after showing a vertical-slice demo that management felt “wasn’t where they wanted it to be.”
That pause included high-level departures and the project being moved away from Aspyr; later reporting said Saber Interactive took over responsibility for the remake. In short, the original team was pulled off, and the remake was handed to a different studio.
2023: Assets hidden, panic spreads: In late 2023, many noticed PlayStation had deleted tweets and made the original reveal trailer private. That sparked fresh cancellation rumors, but Sony said the removals were due to licensing (music and related assets) rather than proof of cancellation. Still, the stealth move fed fan anxiety.
2024 – 2025: Corporate reshuffling and “alive and well” statements: Embracer Group (parent of Saber/Aspyr) divested parts of Saber in 2024, and that corporate movement complicated public reporting.
Saber’s CEO later publicly said the remake was “alive and well” and that Saber remained committed to the project; multiple outlets repeated the claim, but details remained sketchy, and Disney/Lucasfilm has kept a lid on big reveals.
Leaks & portfolio screenshots: Over time, screenshots and concept assets attributed to the original Aspyr work have leaked via artist portfolios and reporting, showing early props, weapons, and renders.
Those leaks suggest Aspyr did substantial work before the pause, but they also imply that work was either scrapped or being reworked after Saber took over.
What the leaks actually tell us


The leaked images and portfolio pieces are useful but limited. They show assets and props that were being modeled or iterated on during Aspyr’s tenure, things like environment bits, weapon concepts, and UI mockups.
Leaks like these are consistent with an early-to-mid development phase (vertical slice and asset prototyping), not a finished product.
Two important takeaways:
- Aspyr built a foundation: The studio did real work (art, assets, vertical slice), which is why there are credible portfolio leaks.
- Saber likely restarted or heavily reworked things: Multiple reports say Saber took the project and refocused development, which usually means previous progress is retooled or replaced rather than published as-is.
Why the delays and secrecy?
Bloomberg’s reporting said Aspyr’s vertical slice didn’t meet internal expectations, which triggered leadership changes and a pause.
Big IP holders and publishers are picky about the direction of a flagship remake, especially for a title with KOTOR’s legacy.
Moving a project between studios breaks momentum. New leadership brings new pipelines, different engines or art directions, and time to get people up to speed.
Embracer’s sale/divestment activity around Saber and related corporate moves added organizational noise that can slow milestone visibility and public updates.
The trailer delisting was attributed to licensing (music), a mundane but public reason that made fans read the tea leaves. Delisting a trailer is not the same as canceling a game, but it doesn’t help rumors.
Current status
There’s no official release date and no new gameplay trailer from the new studio. Public statements from Saber’s leadership have repeatedly insisted the remake is still in development and that the studio is “dedicated” to making it meet expectations.
But outside of those reassurances and the occasional leak of old assets, concrete news has been scarce. That combination of a major IP, studio switch, corporate sales, and silence is why fans remain anxious but not definitively worried.
What to realistically expect next
When a remake changes hands and is reworked, timelines push back; think years rather than months. Don’t be surprised if the project stays off the public radar until Saber/Lucasfilm has a polished showcase ready.
Some elements from Aspyr’s early work might survive; others will be retooled. We can expect differences in visuals, UI, and possibly some game systems if Saber aims for modern action/RPG sensibilities.
The safest signal will be an official cinematic/gameplay trailer from Lucasfilm, Saber, or PlayStation/Disney. Until then, treat leaks as partial snapshots, not the whole picture.
Final read – is it dead or alive?
Not dead. Not healthy either. The strongest public facts are: the project was paused and reallocated away from Aspyr in 2022, Saber took over, Sony temporarily removed assets (licensing cited), Embracer sold parts of Saber in 2024, and Saber’s leadership has publicly said the game is still being worked on.
Taken together, that’s messy but indicates the remake exists; it’s just been buried in corporate shuffles and creative revisions. If you love KOTOR, temper your hype (and your expectations for a quick release), but don’t write it off yet.
